Rules: And They Shall Know No Fear, Objective Secured (Troops)
Selections: Dreadknight Teleporter [1 PL], Gatling Psilencer [2 PL], Heavy Psycannon [2 PL], 2x Nemesis Dreadfist
Categories: HQ, Faction: Imperium, Faction: Adeptus Astartes, Faction: Grey Knights, Heavy, Vehicle, Psyker, Character, Nemesis Dreadknight, Grand Master
Abilities: Deep Strike, Rites of Battle, Unit: Grand Master in Nemesis Dreadknight, Weapons: Gatling Psilencer, Heavy Psycannon, Nemesis Dreadfist
Abilities | Description | Ref |
---|---|---|
Deep Strike | During deployment, this unit can be set up in Tactical Reserves instead of being set up on the battlefield. When this unit arrives as reinforcements, set it up anywhere on the battlefield that is more than 9" from any enemy units. No more than half the total number of units in your army can be set up in Tactical Reserves, even if every unit in your army has this ability. | Warhammer 40,000: Apocalypse |
Rites of Battle | Re-roll hit rolls of 1 for attacks made by friendly GREY KNIGHTS units whilst they are within 6" of this unit. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Grand Master in Nemesis Dreadknight | 8" | 2+ | 2+ | 2 | 2 | 7 | 4+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Gatling Psilencer | Heavy | 24" | 4 | 7+ | 10+ | - | |
Heavy Psycannon | Heavy | 24" | 2 | 4+ | 5+ | - | |
Nemesis Dreadfist | Melee | Melee | User | 7+ | 5+ | - |
Selections: 5 models [8 PL]
Categories: Troops, Faction: Imperium, Faction: Adeptus Astartes, Faction: Grey Knights, Light, Infantry, Psyker, Strike Squad
Rules: Rapid Fire
Abilities: Deep Strike, Unit: Strike Squad (5 models), Weapons: Close Combat Weapons, Storm Bolters
Abilities | Description | Ref |
---|---|---|
Deep Strike | During deployment, this unit can be set up in Tactical Reserves instead of being set up on the battlefield. When this unit arrives as reinforcements, set it up anywhere on the battlefield that is more than 9" from any enemy units. No more than half the total number of units in your army can be set up in Tactical Reserves, even if every unit in your army has this ability. | Warhammer 40,000: Apocalypse |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Strike Squad (5 models) | 6" | 3+ | 3+ | 1 | 1 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Close Combat Weapons | Melee | Melee | User | 6+ | 8+ | - | |
Storm Bolters | Small Arms | 24" | x2 | 7+ | 9+ | Rapid Fire |
Selections: 5 models [8 PL]
Categories: Troops, Faction: Imperium, Faction: Adeptus Astartes, Faction: Grey Knights, Light, Infantry, Psyker, Strike Squad
Rules: Rapid Fire
Abilities: Deep Strike, Unit: Strike Squad (5 models), Weapons: Close Combat Weapons, Storm Bolters
Abilities | Description | Ref |
---|---|---|
Deep Strike | During deployment, this unit can be set up in Tactical Reserves instead of being set up on the battlefield. When this unit arrives as reinforcements, set it up anywhere on the battlefield that is more than 9" from any enemy units. No more than half the total number of units in your army can be set up in Tactical Reserves, even if every unit in your army has this ability. | Warhammer 40,000: Apocalypse |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Strike Squad (5 models) | 6" | 3+ | 3+ | 1 | 1 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Close Combat Weapons | Melee | Melee | User | 6+ | 8+ | - | |
Storm Bolters | Small Arms | 24" | x2 | 7+ | 9+ | Rapid Fire |
Selections: 5 models [11 PL]
Categories: Troops, Faction: Imperium, Faction: Adeptus Astartes, Faction: Grey Knights, Light, Infantry, Psyker, Terminator, Terminator Squad
Rules: Rapid Fire
Abilities: Deep Strike, Unit: Terminator Squad (5 models), Weapons: Close Combat Weapons, Storm Bolters
Abilities | Description | Ref |
---|---|---|
Deep Strike | During deployment, this unit can be set up in Tactical Reserves instead of being set up on the battlefield. When this unit arrives as reinforcements, set it up anywhere on the battlefield that is more than 9" from any enemy units. No more than half the total number of units in your army can be set up in Tactical Reserves, even if every unit in your army has this ability. | Warhammer 40,000: Apocalypse |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Terminator Squad (5 models) | 5" | 3+ | 3+ | 1 | 2 | 7 | 4+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Close Combat Weapons | Melee | Melee | x2 | 5+ | 7+ | - | |
Storm Bolters | Small Arms | 24" | x2 | 7+ | 9+ | Rapid Fire |
Categories: Elites, Faction: Imperium, Faction: Adeptus Astartes, Faction: Grey Knights, Light, Infantry, Psyker, Character, Paladin, Terminator, Ancient
Abilities: Deep Strike, Sacred Banner, Unit: Paladin Ancient, Weapons: Close Combat Weapon
Abilities | Description | Ref |
---|---|---|
Deep Strike | During deployment, this unit can be set up in Tactical Reserves instead of being set up on the battlefield. When this unit arrives as reinforcements, set it up anywhere on the battlefield that is more than 9" from any enemy units. No more than half the total number of units in your army can be set up in Tactical Reserves, even if every unit in your army has this ability. | Warhammer 40,000: Apocalypse |
Sacred Banner | Morale tests taken for friendly GREY KNIGHTS units are automatically passed whilst they are within 6" of this unit. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Paladin Ancient | 5+ | 2+ | 3+ | 1 | 1 | 6 | 4+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Close Combat Weapon | Melee | Melee | User | 8+ | 8+ | - |
Selections: 5 models [12 PL], Psycannon [1 PL]
Categories: Elites, Faction: Imperium, Faction: Adeptus Astartes, Faction: Grey Knights, Light, Infantry, Psyker, Paladin, Terminator, Paladin Squad
Rules: Rapid Fire
Abilities: Deep Strike, Unit: Paladin Squad (5 models), Weapons: Close Combat Weapons, Psycannon, Storm Bolters
Abilities | Description | Ref |
---|---|---|
Deep Strike | During deployment, this unit can be set up in Tactical Reserves instead of being set up on the battlefield. When this unit arrives as reinforcements, set it up anywhere on the battlefield that is more than 9" from any enemy units. No more than half the total number of units in your army can be set up in Tactical Reserves, even if every unit in your army has this ability. | Warhammer 40,000: Apocalypse |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Paladin Squad (5 models) | 5" | 3+ | 3+ | 1 | 2 | 7 | 4+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Close Combat Weapons | Melee | Melee | x3 | 5+ | 7+ | - | |
Psycannon | Heavy | 24" | 1 | 5+ | 7+ | - | |
Storm Bolters | Small Arms | 24" | x2 | 7+ | 9+ | Rapid Fire |
And They Shall Know No Fear: Re-roll failed Morale tests taken for ADEPTUS ASTARTES units in this Detachment. ()
Objective Secured (Troops): If one or more units from your army with this ability are within 6" of an objective marker, and no enemy units with this ability are within 6" of the same objective marker, you control that objective marker. (Warhammer 40,000: Apocalypse)
Rapid Fire: Double the attacks characteristic of this weapon if the target is with in half of the weapon's range. (Warhammer 40,000: Apocalypse)
Created with BattleScribe