Rules: And They Shall Know No Fear, Objective Secured (Troops)
Categories: HQ, Faction: Imperium, Faction: Adeptus Astartes, Heavy, Vehicle, Transport, Rhino, Damocles Command Rhino, Faction: Dark Angels
Rules: Rapid Fire
Abilities: Orbital Strike Augur, Unit: Damocles Command Rhino, Weapons: Armoured Tracks, Storm Bolter
Abilities | Description | Ref |
---|---|---|
Orbital Strike Augur | Once per battle, at the start of any Orders phase, you can search through your Command Asset deck and draw one Orbital Strike Command Asset card. Add the drawn card to your hand, then shuffle the Command Asset deck and place it face down. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Damocles Command Rhino | 12" | 6+ | 3+ | 1 | 2 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Armoured Tracks | Melee | Melee | User | 10+ | 10+ | - | |
Storm Bolter | Small Arms | 24" | 1 | 9+ | 10+ | Rapid Fire |
Selections: 5 Models [4 PL]
Categories: Faction: Imperium, Faction: Adeptus Astartes, Infantry, Light, Troops, Scout, Scout Squad, Faction: Dark Angels
Rules: Infiltrators, Rapid Fire
Unit: Scout Squad, Weapons: Boltguns
Rules: Sniper
Abilities: Stealth, Weapons: Close Combat Weapons, Sniper Rifles
Abilities | Description | Ref |
---|---|---|
Stealth | Subtract 1 from hit rolls for attacks made with ranged weapons that target this unit. | Warhammer 40,000: Apocalypse |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Scout Squad | 6" | 3+ | 3+ | 1 | 1 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Boltguns | Small Arms | 24" | User | 7+ | 9+ | Rapid Fire | |
Close Combat Weapons | Melee | Melee | User | 7+ | 9+ | - | |
Sniper Rifles | Small Arms | 36" | User | 7+ | 9+ | Sniper |
Selections: 5 Models [4 PL]
Categories: Faction: Imperium, Faction: Adeptus Astartes, Infantry, Light, Troops, Scout, Scout Squad, Faction: Dark Angels
Rules: Infiltrators, Rapid Fire
Unit: Scout Squad, Weapons: Boltguns
Rules: Sniper
Abilities: Stealth, Weapons: Close Combat Weapons, Sniper Rifles
Abilities | Description | Ref |
---|---|---|
Stealth | Subtract 1 from hit rolls for attacks made with ranged weapons that target this unit. | Warhammer 40,000: Apocalypse |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Scout Squad | 6" | 3+ | 3+ | 1 | 1 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Boltguns | Small Arms | 24" | User | 7+ | 9+ | Rapid Fire | |
Close Combat Weapons | Melee | Melee | User | 7+ | 9+ | - | |
Sniper Rifles | Small Arms | 36" | User | 7+ | 9+ | Sniper |
Selections: 5 Models [4 PL]
Categories: Faction: Imperium, Faction: Adeptus Astartes, Infantry, Light, Troops, Scout, Scout Squad, Faction: Dark Angels
Rules: Infiltrators, Rapid Fire
Unit: Scout Squad, Weapons: Boltguns
Rules: Sniper
Abilities: Stealth, Weapons: Close Combat Weapons, Sniper Rifles
Abilities | Description | Ref |
---|---|---|
Stealth | Subtract 1 from hit rolls for attacks made with ranged weapons that target this unit. | Warhammer 40,000: Apocalypse |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Scout Squad | 6" | 3+ | 3+ | 1 | 1 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Boltguns | Small Arms | 24" | User | 7+ | 9+ | Rapid Fire | |
Close Combat Weapons | Melee | Melee | User | 7+ | 9+ | - | |
Sniper Rifles | Small Arms | 36" | User | 7+ | 9+ | Sniper |
Selections: *No Wargear*, Warlord
Categories: Character, Faction: Adeptus Astartes, Faction: Imperium, Infantry, Light, Elites, Company Champion, Faction: Dark Angels, Commander
Abilities: Honour or Death, Unit: Company Champion, Weapons: Master-crafted Weapons
Abilities | Description | Ref |
---|---|---|
Honour or Death | You can re-roll wound rolls for attacks made with melee weapons by this unit that target Character units. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Company Champion | 6" | 2+ | 3+ | 1 | 1 | 6 | 5+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Master-crafted Weapons | Melee | Melee | User | 8+ | 9+ | - |
Rules: And They Shall Know No Fear
Selections: Bike [1 PL]
Categories: Character, Faction: Adeptus Astartes, Faction: Imperium, HQ, Librarian, Psyker, Faction: Dark Angels, Biker
Abilities: Inner Circle, Unit: Librarian (Biker), Weapons: Force Weapon
Abilities | Description | Ref |
---|---|---|
Inner Circle | You can re-roll hit rolls for attacks made by this unit that target Fallen units. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Librarian (Biker) | 14" | 3+ | 3+ | 1 | 1 | 7 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Force Weapon | Melee | Melee | User | 8+ | 8+ | - |
Selections: No wargear
Categories: Character, Commander, Faction: Adeptus Astartes, Faction: Imperium, HQ, Infantry, Light
Unit: Master, Weapons: Master-crafted Weapons
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Master | 6" | 2+ | 2+ | 1 | 1 | 7 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Master-crafted Weapons | Melee | Melee | User | 8+ | 8+ | - |
Categories: Character, Elites, Faction: Adeptus Astartes, Faction: Imperium, Imperial Space Marine, Infantry, Light, Faction: Dark Angels
Unit: Imperial Space Marine, Weapons: Close Combat Weapons, Disintegrator Combi-Gun
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Imperial Space Marine |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Close Combat Weapons | Melee | Melee | User | 10+ | 10+ | - | |
Disintegrator Combi-Gun | Small arms | 24" | User | 8+ | 8+ | Rapid Fire |
Selections: 5 Models [3 PL], 4x Plasma Cannon [4 PL]
Categories: Devastator Squad, Faction: Adeptus Astartes, Faction: Imperium, Heavy Support, Infantry, Light, Faction: Dark Angels
Unit: Marine Profile, Weapons: Close Combat Weapons, Plasma Cannon
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Marine Profile | 6" | 3+ | 3+ | 1 | 1 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Close Combat Weapons | Melee | Melee | User | 7+ | 9+ | - | |
Plasma Cannon | Heavy | 36" | 1 | 7+ | 9+ | - |
Selections: 5 Models [3 PL], 4x Plasma Cannon [4 PL]
Categories: Devastator Squad, Faction: Adeptus Astartes, Faction: Imperium, Heavy Support, Infantry, Light, Faction: Dark Angels
Unit: Marine Profile, Weapons: Close Combat Weapons, Plasma Cannon
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Marine Profile | 6" | 3+ | 3+ | 1 | 1 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Close Combat Weapons | Melee | Melee | User | 7+ | 9+ | - | |
Plasma Cannon | Heavy | 36" | 1 | 7+ | 9+ | - |
Categories: Heavy Support, Faction: Imperium, Faction: Adeptus Astartes, Heavy, Vehicle, Dreadnought, Relic, Relic Leviathan Dreadnought, Faction: Dark Angels
Rules: Destroyer, Inferno
Unit: Relic Leviathan Dreadnought, Weapons: Grav-flux Bombard, Heavy Flamer
Rules: Destroyer
Weapons: Grav-flux Bombard
Weapons: Meltagun, Siege Drill
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Relic Leviathan Dreadnought | 8" | 2+ | 2+ | 2 | 3 | 6 | 4+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Grav-flux Bombard | Heavy | 18" | 1 | 7+ | 7+ | Destroyer | |
Heavy Flamer | Heavy | 8" | 1 | 6+ | 9+ | Inferno | Warhammer 40,000: Apocalypse |
Meltagun | Heavy | 12" | 1 | 11+ | 7+ | - | Warhammer 40,000: Apocalypse |
Siege Drill | Melee | Melee | User | 6+ | 5+ | - |
Rules: And They Shall Know No Fear
Selections: Warlord
Categories: Faction: Dark Angels, Faction: Deathwing, Faction: Adeptus Astartes, Faction: Imperium, Belial, Character, Grand Master, HQ, Infantry, Light, Terminator, Commander
Abilities: Deep Strike, Grand Master of the Deathwing, Inner Circle, Rites of Battle, Unit: Belial, Weapons: The Sword of Silence
Abilities | Description | Ref |
---|---|---|
Deep Strike | During deployment, this unit can be set up in Tactical Reserves instead of being set up on the battlefield. When this unit arrives as reinforcements, set it up anywhere on the battlefield that is more than 9" from any enemy units. No more than half the total number of units in your army can be set up in Tactical Reserves, even if every unit in your army has this ability. | Warhammer 40,000: Apocalypse |
Grand Master of the Deathwing | You can re-roll hit rolls for attacks made by friendly Deathwingunits whilst they are within 6" of this unit. | |
Inner Circle | You can re-roll hit rolls for attacks made by this unit that target Fallen units. | |
Rites of Battle | Re-roll hit rolls of 1 for attacks made by friendly Dark Angels units whilst they are within 6" of this unit. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Belial | 5" | 2+ | 2+ | 1 | 1 | 7 | 4+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
The Sword of Silence | Melee | Melee | User | 7+ | 8+ | - |
Selections: Terminator Armour [2 PL]
Categories: Character, Faction: Adeptus Astartes, Faction: Imperium, HQ, Librarian, Psyker, Faction: Dark Angels, Infantry, Terminator
Abilities: Deep Strike, Inner Circle, Unit: Librarian (Terminator), Weapons: Force Weapon
Abilities | Description | Ref |
---|---|---|
Deep Strike | During deployment, this unit can be set up in Tactical Reserves instead of being set up on the battlefield. When this unit arrives as reinforcements, set it up anywhere on the battlefield that is more than 9" from any enemy units. No more than half the total number of units in your army can be set up in Tactical Reserves, even if every unit in your army has this ability. | Warhammer 40,000: Apocalypse |
Inner Circle | You can re-roll hit rolls for attacks made by this unit that target Fallen units. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Librarian (Terminator) | 5" | 3+ | 3+ | 1 | 1 | 7 | 4+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Force Weapon | Melee | Melee | User | 8+ | 8+ | - |
Categories: Faction: Dark Angels, Faction: Adeptus Astartes, Faction: Imperium, Faction: Deathwing, Infantry, Light, Character, Ancient, Terminator, Elites
Abilities: Deathwing Company Banner, Deep Strike, Inner Circle, Unit: Deathwing Ancient, Weapons: Terminator Power Weapon
Abilities | Description | Ref |
---|---|---|
Deathwing Company Banner | Add 1 to the Attacks characteristic of Deathwing units when making Fight actions whilst they are within 6" of any friendly units with this ability. | |
Deep Strike | During deployment, this unit can be set up in Tactical Reserves instead of being set up on the battlefield. When this unit arrives as reinforcements, set it up anywhere on the battlefield that is more than 9" from any enemy units. No more than half the total number of units in your army can be set up in Tactical Reserves, even if every unit in your army has this ability. | Warhammer 40,000: Apocalypse |
Inner Circle | You can re-roll hit rolls for attacks made by this unit that target Fallen units. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Deathwing Ancient | 5" | 3+ | 3+ | 1 | 1 | 6 | 4+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Terminator Power Weapon | Melee | Melee | User | 8+ | 8+ | - |
Selections: 5 Models [12 PL]
Categories: Faction: Dark Angels, Faction: Adeptus Astartes, Faction: Imperium, Faction: Deathwing, Infantry, Light, Character, Terminator, Deathwing Knights, Elites
Abilities: Deep Strike, Inner Circle, Unit: Deathwing Knights, Weapons: Deathwing Knight Weapons
Abilities | Description | Ref |
---|---|---|
Deep Strike | During deployment, this unit can be set up in Tactical Reserves instead of being set up on the battlefield. When this unit arrives as reinforcements, set it up anywhere on the battlefield that is more than 9" from any enemy units. No more than half the total number of units in your army can be set up in Tactical Reserves, even if every unit in your army has this ability. | Warhammer 40,000: Apocalypse |
Inner Circle | You can re-roll hit rolls for attacks made by this unit that target Fallen units. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Deathwing Knights | 5" | 3+ | 3+ | 1 | 2 | 7 | 4+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Deathwing Knight Weapons | Melee | Melee | x3 | 5+ | 6+ | - |
Selections: 5 Models [12 PL]
Categories: Faction: Dark Angels, Faction: Adeptus Astartes, Faction: Imperium, Faction: Deathwing, Infantry, Light, Character, Terminator, Deathwing Knights, Elites
Abilities: Deep Strike, Inner Circle, Unit: Deathwing Knights, Weapons: Deathwing Knight Weapons
Abilities | Description | Ref |
---|---|---|
Deep Strike | During deployment, this unit can be set up in Tactical Reserves instead of being set up on the battlefield. When this unit arrives as reinforcements, set it up anywhere on the battlefield that is more than 9" from any enemy units. No more than half the total number of units in your army can be set up in Tactical Reserves, even if every unit in your army has this ability. | Warhammer 40,000: Apocalypse |
Inner Circle | You can re-roll hit rolls for attacks made by this unit that target Fallen units. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Deathwing Knights | 5" | 3+ | 3+ | 1 | 2 | 7 | 4+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Deathwing Knight Weapons | Melee | Melee | x3 | 5+ | 6+ | - |
Categories: Faction: Adeptus Astartes, Faction: Dark Angels, Faction: Imperium, Faction: Ravenwing, Flyer, Fly, Vehicle, Heavy, Aircraft, Dark Talon
Rules: Destroyer
Abilities: Hover Jet, Stasis Bomb, Supersonic, Unit: Ravenwing Dark Talon, Weapons: Armoured Bulk, Rift Cannon
Abilities | Description | Ref |
---|---|---|
Hover Jet | At the start of the Action phase, you can declare that this unit will hover. If it does, then until the end of the phase, its Move characteristic changes to 20" but it loses the Supersonic ability. | |
Stasis Bomb | Once per battle, when this unit finishes making a Move action, select one enemy unit it moved over whilst making that Move action and roll three D6, adding 1 to the result if that unit is a Character and/or Infantry; for each result of 4+ place one blast marker next to that unit. | |
Supersonic | Subtract 1 from hit rolls for attacks made with ranged weapons that target this unit. Hit rolls for attacks made with melee weapons that target this unit automatically fail (no hit roll is made) unless the unit making the attack can FLY. | Warhammer 40,000: Apocalypse |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Ravenwing Dark Talon | 20"-40" | 6+ | 3+ | 1 | 2 | 6+ | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Armoured Bulk | Melee | Melee | User | 11+ | 11+ | - | |
Hurricane Bolter | Heavy | 24" | 2 | 7+ | 9+ | Rapid Fire | |
Rift Cannon | Heavy | 18" | 1 | 9+ | 5+ | Destroyer |
And They Shall Know No Fear: Re-roll failed Morale tests taken for ADEPTUS ASTARTES units in this Detachment. ()
Objective Secured (Troops): If one or more units from your army with this ability are within 6" of an objective marker, and no enemy units with this ability are within 6" of the same objective marker, you control that objective marker. (Warhammer 40,000: Apocalypse)
Destroyer: If a wound roll for an attack made with a weapon with this ability is successful, place two blast markers next to the target unit instead of one. (Warhammer 40,000: Apocalypse)
Inferno: Attacks made with this weapon automatically score a hit (no hit roll is made). (Warhammer 40,000: Apocalypse)
Infiltrators:
When this unit is set up on the battlefield, it can be set up anywhere that is wholly within 24" of its Detachment's Commander, even if this is outside its deployment zone (it cannot be set up within the deployment zone of its controlling player's opponent or within 9" of any enemy units, and can only be set up garrisoning a Defensible Terrain feature if that terrain feature is wholly within 24" of its Detachment's Commander).
Only place an Out of Command marker next to this unit if, at the start of the Orders phase, it is more than 24" from its Detachment's Commander (this marker is removed if, at the end of any Move action, the unit is within 24" of its Detachment's Commander).
If this unit is garrisoning Defensible Terrain, unmodified saving throws of 5+ are automatically successful, irrespective of this unit's Save characteristic.
(Warhammer 40,000: Apocalypse)
Rapid Fire: Double the attacks characteristic of this weapon if the target is with in half of the weapon's range. (Warhammer 40,000: Apocalypse)
Sniper: Add 2 to hit rolls made with this weapon that target CHARACTERS. (Warhammer 40,000: Apocalypse)
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