Selections: Baleflamer [1 PL], Slaanesh
Categories: Flyer, Faction: Chaos, Faction: Heretic Astartes, Heavy, Vehicle, Fly, Daemon, Daemon Engine, Heldrake, Faction: Slaanesh
Rules: Anti-air, Inferno
Abilities: Infernal Regeneration, Unit: Heldrake, Weapons: Baleflamer, Heldrake Claws
Abilities | Description | Ref |
---|---|---|
Infernal Regeneration | At the start of the Action phase, you can remove one damage marker from this unit. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Heldrake | 30" | 3+ | 4+ | 2 | 2 | 6 | 5+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Baleflamer | Heavy | 18" | 2 | 6+ | 8+ | Inferno | |
Heldrake Claws | Melee | Melee | User | 9+ | 10+ | Anti-air |
Selections: Baleflamer [1 PL], Commander, Slaanesh
Categories: Flyer, Faction: Chaos, Faction: Heretic Astartes, Heavy, Vehicle, Fly, Daemon, Daemon Engine, Heldrake, Faction: Slaanesh, Commander
Rules: Anti-air, Inferno
Abilities: Infernal Regeneration, Unit: Heldrake, Weapons: Baleflamer, Heldrake Claws
Abilities | Description | Ref |
---|---|---|
Infernal Regeneration | At the start of the Action phase, you can remove one damage marker from this unit. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Heldrake | 30" | 3+ | 4+ | 2 | 2 | 6 | 5+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Baleflamer | Heavy | 18" | 2 | 6+ | 8+ | Inferno | |
Heldrake Claws | Melee | Melee | User | 9+ | 10+ | Anti-air |
Rules: Let The Galaxy Burn
Categories: HQ, Faction: Imperium, Faction: Chaos, Faction: Fallen, Light, Infantry, Character, Cypher
Rules: Rapid Fire
Abilities: Blazing Weapons, Lord Cypher, Unit: Cypher, Weapons: Cypher's Pistols (Melee), Cypher's Pistols (Ranged)
Abilities | Description | Ref |
---|---|---|
Blazing Weapons | This unit can make a Shoot action in a turn in which it Fell Back. | |
Lord Cypher | You can re-roll hit rolls for attacks made by friendly FALLEN units whilst they are within 6" of this unit. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Cypher | 7" | 2+ | 2+ | 1 | 1 | 7 | 3+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Cypher's Pistols (Melee) | Melee | Melee | x2 | 7+ | 7+ | - | |
Cypher's Pistols (Ranged) | Small Arms | 16" | x2 | 7+ | 7+ | Rapid Fire |
Selections: Slaanesh, Warlord
Categories: Faction: Chaos, Faction: Heretic Astartes, Light, Infantry, Character, Exalted Champion, HQ, Commander, Faction: Slaanesh
Abilities: Aspire to Glory, Unit: Exalted Champion, Weapons: Exalted Weapons
Abilities | Description | Ref |
---|---|---|
Aspire to Glory | You can re-roll wound rolls for attacks made with melee weapons by friendly <LEGION> units whilst they are within 6" of this unit. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Exalted Champion | 6" | 2+ | 3+ | 1 | 1 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Exalted Weapons | Melee | Melee | User | 8+ | 8+ | - |
Selections: 05 models [4 PL], Blastmaster [1 PL]
Categories: Elites, Faction: Chaos, Faction: Slaanesh, Faction: Heretic Astartes, Light, Infantry, Noise Marines
Unit: Noise Marines (5 models), Weapons: Blastmaster, Close Combat Weapons, Noise Marine Weapons
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Noise Marines (5 models) | 6" | 3+ | 3+ | 1 | 1 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Blastmaster | Heavy | 48" | 1 | 7+ | 7+ | - | |
Close Combat Weapons | Melee | Melee | User | 7+ | 9+ | - | |
Noise Marine Weapons | Smaill Arms | 24" | x2 | 7+ | 9+ | - |
Selections: 05 models [4 PL], Blastmaster [1 PL]
Categories: Elites, Faction: Chaos, Faction: Slaanesh, Faction: Heretic Astartes, Light, Infantry, Noise Marines
Unit: Noise Marines (5 models), Weapons: Blastmaster, Close Combat Weapons, Noise Marine Weapons
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Noise Marines (5 models) | 6" | 3+ | 3+ | 1 | 1 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Blastmaster | Heavy | 48" | 1 | 7+ | 7+ | - | |
Close Combat Weapons | Melee | Melee | User | 7+ | 9+ | - | |
Noise Marine Weapons | Smaill Arms | 24" | x2 | 7+ | 9+ | - |
Selections: 05 models [4 PL], Blastmaster [1 PL]
Categories: Elites, Faction: Chaos, Faction: Slaanesh, Faction: Heretic Astartes, Light, Infantry, Noise Marines
Unit: Noise Marines (5 models), Weapons: Blastmaster, Close Combat Weapons, Noise Marine Weapons
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Noise Marines (5 models) | 6" | 3+ | 3+ | 1 | 1 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Blastmaster | Heavy | 48" | 1 | 7+ | 7+ | - | |
Close Combat Weapons | Melee | Melee | User | 7+ | 9+ | - | |
Noise Marine Weapons | Smaill Arms | 24" | x2 | 7+ | 9+ | - |
Rules: Let The Galaxy Burn
Selections: Steed of Slaanesh [1 PL], Warlord
Categories: HQ, Faction: Chaos, Faction: Heretic Astartes, Light, Cavalry, Character, Daemon, Psyker, Sorcerer, Faction: Slaanesh, Commander
Abilities: Steed of Slaanesh, Unit: Sorcerer on Steed of Slaanesh, Weapons: Helwrought Weapons
Abilities | Description | Ref |
---|---|---|
Steed of Slaanesh | You can re-roll wound rolls for attacks made with melee weapons by a unit with a Steed of Slaanesh. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Sorcerer on Steed of Slaanesh | 13" | 2+ | 2+ | 1 | 1 | 7 | 5+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Helwrought Weapons | Melee | Melee | User | 8+ | 8+ | - |
Selections: 3 models [8 PL], Slaanesh
Categories: Fast Attack, Faction: Chaos, Faction: Heretic Astartes, Light, Biker, Bikers, Faction: Slaanesh
Rules: Rapid Fire
Unit: Bikers (3 models), Weapons: Close Combat Weapons, Twin Boltguns
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Bikers (3 models) | 14" | 3+ | 3+ | 1 | 1 | 6 | 5+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Close Combat Weapons | Melee | Melee | User | 7+ | 9+ | - | |
Twin Boltguns | Small Arms | 24" | x2 | 7+ | 9+ | Rapid Fire |
Selections: 3 models [8 PL], Slaanesh
Categories: Fast Attack, Faction: Chaos, Faction: Heretic Astartes, Light, Biker, Bikers, Faction: Slaanesh
Rules: Rapid Fire
Unit: Bikers (3 models), Weapons: Close Combat Weapons, Twin Boltguns
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Bikers (3 models) | 14" | 3+ | 3+ | 1 | 1 | 6 | 5+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Close Combat Weapons | Melee | Melee | User | 7+ | 9+ | - | |
Twin Boltguns | Small Arms | 24" | x2 | 7+ | 9+ | Rapid Fire |
Selections: 5x Chaos Spawn, Slaanesh
Categories: Fast Attack, Faction: Chaos, Faction: Heretic Astartes, Light, Beast, Chaos Spawn, Faction: Slaanesh
Abilities: Mutated Beyond Reason, Terror Troops, Mutated Beyond Reason - D3: 1 - Razor Claws, 2 - Grasping Pseudopods, 3 - Toxic Haemorrhage
Abilities | Description | Ref |
---|---|---|
Mutated Beyond Reason | When this unit makes a Fight action, before picking targets, roll one D3 on the table below to determine what mutation it gains until the end of that action. | |
Terror Troops | Subtract 1 from the Leadership characteristic of units whilst they are within 6" of any enemy units with this ability. | Warhammer 40,000: Apocalypse |
Mutated Beyond Reason - D3 | Mutation | Ref |
---|---|---|
1 - Razor Claws | Add 1 to wound rolls for attacks made by this unit with melee weapons. | |
2 - Grasping Pseudopods | Add 1 to this unit’s Attacks characteristic. | |
3 - Toxic Haemorrhage | Re-roll wound rolls of 1 for attacks made by this unit with melee weapons. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Chaos Spawn (model) | 7" | 4+ | - | 5 | 5 | 7 | 10+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Hideous Mutations | Melee | Melee | User | 6+ | 7+ | - |
Selections: 5x Chaos Spawn, Slaanesh
Categories: Fast Attack, Faction: Chaos, Faction: Heretic Astartes, Light, Beast, Chaos Spawn, Faction: Slaanesh
Abilities: Mutated Beyond Reason, Terror Troops, Mutated Beyond Reason - D3: 1 - Razor Claws, 2 - Grasping Pseudopods, 3 - Toxic Haemorrhage
Abilities | Description | Ref |
---|---|---|
Mutated Beyond Reason | When this unit makes a Fight action, before picking targets, roll one D3 on the table below to determine what mutation it gains until the end of that action. | |
Terror Troops | Subtract 1 from the Leadership characteristic of units whilst they are within 6" of any enemy units with this ability. | Warhammer 40,000: Apocalypse |
Mutated Beyond Reason - D3 | Mutation | Ref |
---|---|---|
1 - Razor Claws | Add 1 to wound rolls for attacks made by this unit with melee weapons. | |
2 - Grasping Pseudopods | Add 1 to this unit’s Attacks characteristic. | |
3 - Toxic Haemorrhage | Re-roll wound rolls of 1 for attacks made by this unit with melee weapons. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Chaos Spawn (model) | 7" | 4+ | - | 5 | 5 | 7 | 10+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Hideous Mutations | Melee | Melee | User | 6+ | 7+ | - |
Rules: Let The Galaxy Burn
Selections: *No Wargear*, Slaanesh, Warlord
Categories: Faction: Chaos, Faction: Heretic Astartes, Light, Character, Chaos Lord, HQ, Infantry, Commander, Faction: Slaanesh
Abilities: Lord of Chaos, Unit: Chaos Lord, Weapons: Helwrought Weapons
Abilities | Description | Ref |
---|---|---|
Lord of Chaos | Re-roll hit rolls of 1 for attacks made by friendly <LEGION> units whilst they are within 6" of this unit. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Chaos Lord | 6" | 2+ | 2+ | 1 | 1 | 7 | 5+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Helwrought Weapons | Melee | Melee | User | 8+ | 8+ | - |
Selections: 05 models [4 PL], Slaanesh
Categories: Troops, Faction: Chaos, Faction: Heretic Astartes, Light, Infantry, Chaos Space Marines, Faction: Slaanesh
Unit: Chaos Space Marines (5 models)
Weapons: Bolt Pistols, Chainswords
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Chaos Space Marines (5 models) | 6" | 3+ | 3+ | 1 | 1 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bolt Pistols | Small Arms | 12" | User | 7+ | 9+ | - | |
Chainswords | Melee | Melee | x2 | 7+ | 9+ | - |
Selections: Helbrute Fist, Slaanesh, Twin Lascannon
Categories: Elites, Faction: Chaos, Faction: Heretic Astartes, Heavy, Vehicle, Helbrute, Faction: Slaanesh
Abilities: Crazed, Unit: Helbrute, Weapons: Helbrute Fist, Twin Lascannon
Abilities | Description | Ref |
---|---|---|
Crazed | At the end of the Action phase, roll one D6 for each blast marker next to this unit; if any of those dice results are a 6, you can make one Shoot action or one Fight action with this unit. |
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Helbrute | 8" | 3+ | 3+ | 2 | 2 | 6 | 6+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Helbrute Fist | Melee | Melee | 2 | 6+ | 6+ | - | |
Twin Lascannon | Heavy | 48" | 2 | 10+ | 5+ | - | Warhammer 40,000: Apocalypse |
Selections: *No Mark*, 5 models [7 PL], 4x Lascannon
Categories: Heavy Support, Faction: Chaos, Faction: Heretic Astartes, Light, Infantry, Havocs
Unit: Havocs (5 models), Weapons: Close Combat Weapons, Lascannon
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Havocs (5 models) | 6" | 3+ | 3+ | 1 | 1 | 6 | 5+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Close Combat Weapons | Melee | Melee | User | 7+ | 9+ | - | |
Lascannon | Heavy | 48" | 1 | 10+ | 5+ | - | Warhammer 40,000: Apocalypse |
Selections: *No Mark*, 5 models [7 PL], 4x Lascannon
Categories: Heavy Support, Faction: Chaos, Faction: Heretic Astartes, Light, Infantry, Havocs
Unit: Havocs (5 models), Weapons: Close Combat Weapons, Lascannon
Unit | M | WS | BS | A | W | Ld | Sv | Ref |
---|---|---|---|---|---|---|---|---|
Havocs (5 models) | 6" | 3+ | 3+ | 1 | 1 | 6 | 5+ |
Weapons | Type | Range | A | SAP | SAT | Abilities | Ref |
---|---|---|---|---|---|---|---|
Close Combat Weapons | Melee | Melee | User | 7+ | 9+ | - | |
Lascannon | Heavy | 48" | 1 | 10+ | 5+ | - | Warhammer 40,000: Apocalypse |
Let The Galaxy Burn: Re-roll wound rolls of 1 for attacks made by HERETIC ASTARTES units in this Detachment. ()
Anti-air: Add 2 to hit rolls for attacks made with this weapon that target AIRCRAFT units. (Warhammer 40,000: Apocalypse)
Inferno: Attacks made with this weapon automatically score a hit (no hit roll is made). (Warhammer 40,000: Apocalypse)
Rapid Fire: Double the attacks characteristic of this weapon if the target is with in half of the weapon's range. (Warhammer 40,000: Apocalypse)
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